AURA OF SICKNESS2nd-level necromancy (Cleric, Wizard)
Casting Time: 1 action
Range: Self (30-foot radius)
Components: V, M (a piece of rotten fruit)
Duration: Concentration, up to 1 minute
Nauseating and necromantic energy radiates from you in an aura with a 30-foot radius. Until this spell ends, the aura moves with you, centered on you. When a creature enters the area for the first time on its turn or starts its turn there, it must make a Constitution saving throw. On a failed save, the creature is poisoned for 1 minute. At the end of each of its turns, a poisoned creature can make another Constitution saving throw. On a success, the spell ends on the target.