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DIRE CORBY

Medium humanoid (dire corby), neutral evil

DEFENSE

Armor Class 12 (natural armor)
Hit Points 13 (3d8)
Speed 30 ft.

ABILITY SCORES

STR 16 (+3)DEX 12 (+1)CON 11 (+0)INT 6 (-2)WIS 10 (+0)CHA 8 (-1)

STATISTICS

Skills Perception +2, Stealth +3, Survival +2
Senses darkvision 60 ft., passive Perception 12
Languages Dire Corby, understands Common but can't speak it
Challenge 1/4 (50 XP)

TRAITS

Keen Sight. The dire corby has advantage on Wisdom (Perception) checks that rely on sight.

ACTIONS

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

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