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CAPYBARA, GIANT

Medium beast, unaligned

DEFENSE

Armor Class 10
Hit Points 13 (2d8 + 4)
Speed 30 ft., swim 40 ft.

ABILITY SCORES

STR 13 (+1)DEX 10 (+0)CON 15 (+2)INT 2 (-4)WIS 11 (+0)CHA 5 (-3)

STATISTICS

Senses darkvision 30 ft., passive Perception 10
Languages ---
Challenge 1/4 (50 XP)

TRAITS

Forest Camouflage. The giant capybara has advantage on Dexterity (Stealth) checks made to hide in any terrain with ample obscuring plant life.

Hold Breath. The giant capybara can hold its breath for 10 minutes.

Keen Smell. The giant capybara has advantage on Wisdom (Perception) checks that rely on smell.

ACTIONS

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) piercing damage.


The giant capybara resembles a giant guinea pig about 6 to 8 feet long. Coloration is usually reddish-brown to gray on the upper body and yellowish-brown on the underbelly; a black coloration sometimes occurs on the face, outer surface of the limbs, and rump.

The giant capybara inhabits forests with dense vegetation around ponds, lakes, rivers, streams, marshes, and swamps. It rarely strays more than a few hundred feet from water.

The giant capybara is active in the morning and evening, resting in a shallow bed in the ground during the day. Its diet consists of water plants, tree bark, and cultivated crops (when available). The giant capybara is most often encountered in a prehistoric setting.

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