Your source for 5e Monsters

FROST MAGE

Medium humanoid (any race), any alignment

DEFENSE

Armor Class 12 (15 with mage armor)
Hit Points 16 (3d8 + 3)
Speed 30 ft.

ABILITY SCORES

STR 9 (-1)DEX 14 (+2)CON 13 (+1)INT 14 (+2)WIS 12 (+1)CHA 11 (+0)

STATISTICS

Saving Throws Int +4, Wis +3
Skills Arcana +4, History +4
Senses passive Perception 11
Languages any three languages
Challenge 1 (200 XP)

TRAITS

Spellcasting. The frost mage is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12; +4 to hit with spell attacks). The frost mage has the following spells prepared from the wizard's list.

Cantrips (at will): dancing lights, light, ray of frost
1st Level (4 slots): freezing hands (as burning hands but cold damage), mage armor, magic missile
2nd Level (2 slots): blindness/deafness, freezing ray (as scorching ray but cold damage)

ACTIONS

Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage.

LATEST UPDATES

NEW NPCS

NEW CONVERSIONS

NEW MONSTERS

NEW MAGIC ITEMS

NEW SPELLS

Open Game License