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BONESNAPPER

Medium beast, unaligned

DEFENSE

Armor Class 13 (natural armor)
Hit Points 39 (6d8 + 12)
Speed 30 ft.

ABILITY SCORES

STR 15 (+2)DEX 12 (+1)CON 14 (+2)INT 2 (-4)WIS 11 (+0)CHA 3 (-4)

STATISTICS

Skills Perception +2
Senses passive Perception 12
Languages ---
Challenge 1 (200 XP)

TRAITS

Forest Camouflage. The bonesnapper has advantage on Dexterity (Stealth) checks made to hide in any terrain with ample obscuring plant life.

ACTIONS

Multiattack. The bonesnapper makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.

Tail. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.



This creature resembles a man-sized upright dinosaur. Its skin is gray-green mottled with gray spots. Its eyes are scarlet and its teeth are yellowish-white.

The bonesnapper is a highly-aggressive descendant of a long-extinct dinosaur (exactly which one is unknown). Though unintelligent, it is fond of collecting and decorating its lair with the jawbones of its victims. The number of bones an individual bonesnappper has indicate its rank among its pack mates.

A bonesnapper stands about 5 feet tall and weighs about 200 pounds.

The bonesnapper attacks with its powerful bite and tail. After biting a foe, it swings its tail around to smash the same opponent. If flanked or attacked by more than one creature, the bonesnapper divides its attacks between its foes.

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