GAUNT, RIMEMedium undead, chaotic evil
DEFENSEArmor Class 13 (natural armor)
Hit Points 39 (6d8 + 12)
Speed 30 ft.
|STR 17 (+3)||DEX 15 (+2)||CON 14 (+2)||INT 11 (+0)||WIS 10 (+0)||CHA 8 (-1)|
STATISTICSDamage Resistances necrotic
Damage Immunities cold, poison
Condition Immunities charmed, exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages it knew in life but can't speak
Challenge 2 (450 XP)
Cold Aura. At the start of each of the rime gaunt's turns, each creature within 5 feet of it takes 7 (2d6) cold damage.
Snow Walk. The rime gaunt can move across and climb snowy surfaces without needing to make an ability check. Additionally, difficult terrain composed of snow doesn’t cost it extra movement.
Multiattack. The rime gaunt makes two slam attacks.
Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 3 (1d6) cold damage.