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BARGLE

Medium humanoid (human), chaotic evil

DEFENSE

Armor Class 12 (15 with mage armor)
Hit Points 27 (6d8)
Speed 30 ft.

ABILITY SCORES

STR 9 (-1)DEX 14 (+2)CON 10 (+0)INT 16 (+3)WIS 12 (+1)CHA 12 (+1)

STATISTICS

Saving Throws Int +5, Wis +3
Skills Arcana +5, History +5
Senses passive Perception 11
Languages Common, Giant, Goblin, Orc
Challenge 2 (450 XP)

TRAITS

Spellcasting. Bargle is a 6th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13; +5 to hit with spell attacks). Bargle has the following spells prepared from the wizard's list.

Cantrips (at will): fire bolt, light, mage hand, poison spray
1st Level (4 slots): detect magic, mage armor, magic missile, sleep
2nd Level (3 slots): cloud of daggers, ray of enfeeblement, web
3rd Level (3 slots): fly, lightning bolt

ACTIONS

Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.



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